Palworld is already so big that the servers from Epic Games can't take it, but Pocketpair is already rolling out a massive fix for it.
Highlights:
In the 24 hours since the early access game came out it already eclipsed Starfield’s highest concurrent Steam player count
“We had an emergency meeting with the Epic Games team and had them add an update to the Epic Games backend at short notice. We have confirmed that this has resolved the connectivity errors and issues when hosting co-op games on Xbox and PC.”
If I was this development team I would be popping bottles all weekend long for being this successful. In the 30+ years of gaming I have never seen a game so unknown, basically become one of the most successful games of all time in 24 hours like this. I feel like this was the equivalent of hitting the lottery for them.
Minecraft went from obscurity to widly popular pretty quickly, but probably not this fast. I remember reading about how Notch (also fuck that guy) woke up one day to his bank account frozen because millions of people bought the $10 licenses.
Yeah, it took years for Minecraft to truly become the massive success that it is today. This one seemed like just a meme from the trailers and then suddenly everyone is playing.