Another question for you guys, why are the load times so horrendous for being a cartridge based console?
With advancements and technology they should be much less faster than the N64, but the loading times are just horrible, sometimes even worse than the ps5. What gives?
Edit: this is not hate per say, this is confusion and a little annoyance
I’ve often wondered that as well. I can copy a file the size of an entire game cartridge across my home LAN in the time it takes some games to load the welcome screen.
This sentence seems contradictory. The PS5 and latest Xbox don't even run at 4k for most games. Why would you expect something with older hardware to be able to do it?
When Nintendo came out with the OLED model, we all figured I'd come with a resolution and quality upgrade too, but then they said I'd only be the screen that's better and nothing else well, that's another flop. Most people will still play this on a TV and still look like a Wii u
I can't speak for the OLED model but the Switch has outsold both the PS5 and Xbox. Hardly a flop. Guess people don't care as much about graphics as you think they do.
I wasn't calling the console itself a flop, hell I bought one, I was saying flop that the newer model did not increase resolution or picture quality at all, that was the flop
Why would they do either of those things? Old games probably wouldn't be able to take advantage without a game update and then they'd have to handle old and new Switches. Doesn't seem worth it for anyone involved because most people who already had a Switch aren't going out to buy the upgrade. Then, if you did those things the battery life is going to be much worse.
The newer Switch models use a smaller node for the APU. Nintendo had a lot of available overhead but they chose to keep the system down-clocked and more than double battery life. A long battery life is more important to a handheld console than higher resolution.
Even with the downclocking the newer systems actually have better performance than the original models.