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  • Finished setting it up, everything seems to be working well with Garlic OS and dual cards. I love the screen on this thing, and being able to jump between games and have it save your progress automatically with the double press on the menu button feels really slick.
    Was a bit nervous of the build quality going on from reading things online, but seems nice and solid so far. Came with the new 2600mAh battery, no rattling shoulder buttons or screen falling off. Kind of botched the screen protector, which ended up in the trash, but I'm maybe 50/50 with those overall, haha.

    • That's great news!

      The auto-save makes all the difference. Makes you wonder why it's not more widespread.

      I can feel the tension just thinking about applying the screen-protector. ;-) If you're going to carry it around in a backpack, you might consider getting a case.

      • Just ordered some screen protectors, and it did some with a case, so there's that at least.

        Have you been following the progress on Koriki? Pretty exciting stuff.

        • Just looked at Koriki for the first time in a while. Seems to be maturing nicely.

          I'm a fan of SimpleMenu on the Anbernic RG280V (with the Adam firmware) so I can see the appeal. I might just make a Koriki SD card to compare it with Onion.

          As a Zelda fan, I keep reading it as "Kokiri"...

          • For me, the coolest bit is that they've managed to enable the GPU, which should open the doors for all kinds of stuff (and hopefully some faster arcade emulation?).

            There's a bit on it from the developer here:
            https://ko-fi.com/post/RG35XX-Getting-the-GPU-to-work-Part-1-T6T0JCHY2

            I think Batocera is doing this as well, but haven't been following that one as much.

            • Thank you for the link. That is very interesting. I appreciate the detail he gave about his process.

              If I've understood him correctly, their Koriki release uses the GPU-enabled RetroArch cores from Batocera, but with the lighter SimpleMenu interface, rather than EmulationStation.

              He suggests that enabling the GPU could make PSP emulation possible on the device. That sounds rather ambitious but, if true, is remarkable.

              They've also done the right thing by making the source code readily available.

              Do you fancy making a post about it here?

              • I'll give it a shot as time permits today. I haven't made a thread on kbin yet. To match the formatting of your existing threads on here is it better to do it as a post, article, or image?

                • I look forward to it.

                  I would suggest creating it as an article. If you create it as a post, it will appear in the Microblog section rather than the Threads section.

                  • It's up, but looks like I formatted the links wrong. I'll edit once I figure that out...

                    • Thanks for creating more content.

                      I assume you've already sorted out the links because they look fine to me.

                      • No problem! The links were good, I just got confused since it shows the markdown in the preview and thought they weren't working.

17 comments